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Product SummaryBrand: Rockstar Games Audio: English (Unknown); English (Original Language) Published: 2008-04-29 Release Date: 2008-04-29 Platform: Xbox 360 Publisher: Rockstar Games Product features: - Carry on the Grand Theft Auto tradition playing through the single player campaign as Niko Bellic
- Get cars and other modes of transportation anyway you can
- Interact with various colorful characters who give you various missions to engage in
- Engage in multiplayer challenges ranging from cover matches to shoot-outs
- Game Rated 'M' due to Intense Violence, Blood, Strong Language, Strong Sexual Content, Partial Nudity, Use of Drugs and Alcohol
Accessories:
Video Game Reviews of Grand Theft Auto IVCustomer Review: Please, don't believe the hype! Summary: 3 Stars
Now, everyone will have you believing that Grand Theft Auto IV is the single greatest game ever made, or that it's hands down Gane of the Year, or that Rockstar has reinvented the wheel with GTA 4, here. Well, as a HUGE San Andreas fan and an owner of most Rockstar games out there (except for Manhunt), I'm here to tell you that Grand Theft Auto IV is about 90% overrated hype and about 10% gameplay. No, GTAIV isn't outright bad or anything. It's just not what it used to be. Mostly, I mean, fun. At face value, this is Grand Theft Auto on the new gen systems. But besides that, it's a more-realistic, but less fun GTA.
I guess, that's the biggest problem with GTA IV. Set in an alternate universe New York City, Rockstar strives to make GTA about as real as an experience as it can be, but in reality, it's not. Really, what it is, is a better looking version of GTA with a bunch of new "more realistic" features. I'll start with the positives, first. GTA looks very, very good. Not even close to Photo-realistic, but good. The graphics and lighting and weather effects are good enough to warrant being on the 360 or PS3. Now, while I was expecting "Gran Turismo" style realism here, that's not what I got, but still, the game looks nice. But now, for everything else.
There are many "improvements" to the game that supposedly enhances the experience, but they really only suck the fun out of the game as I mentioned earlier. Just about everything is "enhanced" to have the realism effect, but it only makes the game frustrating. Breaking into cars is a pain and now takes almost as much time as it would in real-life. You have to break open the window, unlock the door, climb inside, and hotwire the car from the inside to get it going. While I was surprised to find this task quicker than I expected, it still hurts you in desperate situations when you need a car right away, which are in many missions. I hated the "system" so much, I never bothered to steal a parked car more than once in this game. The system is actually more of a theft deterent than anything!
Next, we come to the driving. Good God, the driving is probably the most *frustrating* thing EVER! Acceleration is simple enough, especially on the 360 controller. But just about everything else is horrible! Driving in this game, I can say honestly, is MUCH harder than actually driving in real life. The brakes are crazy and I don't know just how long it takes the average player to get used to driving, but I'm still struggling not to crash into people and walls and stuff! I have to drive like an old lady just to avoid bumping into the police cars which are quite literally on every other block in the game.
And when you DO get in trouble... oh man! GTA IV has a slight improvement on the old system in which you can now evade the police by simply outrunning them, even if you are beyond one star. In the old games, you could outrun the police with one star, but not with anything higher. In GTA IV, you have a circumference area that the cops chase you in. Drive out of their circumference, and you escape them. But it sounds simpler than it is. The more wanted levels you get, the larger the area the cops chase you in. And with simply two stars, the "area of pursuit" becomes hard to get out of. By a full-on six, the circumference is literally the size of an entire Liberty City borough! I found this out when I tried to sneak into Algonquin (Manhattan). They have Pay N' Sprays still, but they're virtually useless now. The time you'll need them most, you won't be able to use them cause if the cops see you enter one, it's effect becomes null and void. And over two stars will have police swarming on you. And make no mistake, Liberty City's finest are three times as vicious as those San Andreas donut-munchers. The police are vicious on you, and their A.I. is quite enhanced and far more intelligent than before. Heck, a cop will shoot you even if you're unarmed and only have one star! To make matters worse, your car no longer provides you with adequate protection. Cops and other enemies can shoot you THROUGH your windshield! Before, your car just got damaged some. Now, you can quite easily die even in your car, and there's no real way to duck for cover inside, either. This is what I mean when I say the fun is sucked out of the game in favor for "realism."
The controls of the game are often needlessly complicated, even with all things not involving cars. Doing a simple thing like running while trying to keep the camera fixed on you involve all your available fingers. The shooting is supposedly "improved" but it's not. I actually never found issue with GTA: San Andreas' shooting and targeting system, but many people did. Either way, the auto-targeting in GTA IV is flawed, at best, and as you'd expect, the targeting itself has no idea who you actually want to target. It's more like you targeting whoever *IT* makes you target! Yeah, it's a problem. What's worse is how much stronger the enemies are now. It takes a minimum of six shots with a pistol to take down ONE guy! And it's not like you get a lot of ammo with that pistol! You can't afford to waste a single bullet. What's worse is, limb-specific damage seems to be gone, entirely. Whether you aim center mass, or go for the head execution style, it'll still take the same number of bullets to take down a guy. Well, doesn't that just suck?
Now, some more things about the game. The story, itself, is pretty subjective. You'll either get into it, or like me, become quickly bored with it. It's like the same old GTA-style story missions, only it's more "Been there, done that", which is disapointing considering the use of the foreigner Niko Bellic opened up a lot of storyline possibilites. But about your first hour into the game, you'll already be playing guard dog to a bunch of people you just met. Your cousin, Roman, is a pain in the butt, but everyone else is even worse. Why do I have to take orders from all these people I barely know? I expected more out of GTA IV, but this is the same old crap, man. What's worse is, the main story seriously ruins all of the "free roaming" fun you used to have in GTA! Because of your new, stupid cell phone (with the questionable gray background and black text color scheme which makes it hard enough just to read messages) you'll constantly be getting calls from people and will have to drop everything to help out in vital missions that are important to the story. You'd think a guy with no real job would have more free time. The only real side quest you'll get to have in the beginning is dating the cute and lonely Michelle. If only nice-looking women were this desperate and easy to please in real life. The dates have been upgraded a little bit, giving you the control in what to do, which includes fine dining, playing games like bowling and pool, the arts & theater, going drinking, and other activities. Sadly, the dates are pretty boring and have a "what's the point?" feel to them. As much as I like Michelle, even "Warm Coffee" isn't worth driving all around Broker all day long boring myself to death.
The size of Liberty City is about maybe half or one-third the size of San Andreas. But considering Liberty is all city, it's pretty impressive. Like I said, you'll often be so busy helping random people, you won't have to much time to explore around (without purposely avoiding missions because you know you aren't going to save anything.) You start off in crappy Broker (Brooklyn) and will have to earn your way to Algonquin and the rest of Liberty City, just like before. That sucks though, because I expected this time to be different, and I wanted to explore everything right away. Rockstar before had said they were taking out all bikes and air vehicles from the game, but I guess, have changed their mind since then. There are a few number of bikes, one speedboat, and the rare, single helicopter in GTA IV. There are also lots of cars in the new Liberty City as well, but quite honestly, most the vehicles have very little relevance in this game and they take a backside to the story. The feeling you had in San Andreas of "Ooh! I like that car! Lemme go steal that and add it to my collection!" is gone entirely from this game. Anything you drive is about as equally important/unimportant. Maybe it's because you don't have any garages to put them in? Or any money to afford really modding them, if that's even possible in this game? Or maybe it's because trying to get them is such a pain, even if you manage to avoid the police catching you? At least, they have talking GPS in them, but (and I can't believe I'm defending THIS game, but) I personally like the GPS system in Saint's Row better.
Liberty City now has a huge amount of radio stations (like, 18, I think), but none of the music is on par with the older GTA's. I guess that's because GTA IV takes place in 2008, and it's hard to know what current songs are guaranteed hits in the present. Or maybe it's because music is such crap, nowadays? So, you have a wide variety of music, but no history of what's "good" or not helping you out, here. To sum it up, the music just isn't that good, but at least, it's very, very diverse. There's everything ranging from the familiar Hip Hop and Rock stations, to Latino Music and International Funk. And yes, the parody Talk Radio stations are back to, but to be honest, there aren't NEARLY as funny as they were on the West Coast in San Andreas. There's also custom TV and Internet sites in the game, as well, but to be honest, I never quite got around to checking them out. I mean, all that extra crap is great, but it's really just a distraction and it's utterly pointless to have in the game. It's not like it helps you DO anything. And just to bring it up, there's almost NOTHING in all of new Liberty City to remind you that this is a Grand Theft Auto game. All of the GTA staples and landmarks are gone. Well, at least they kept Cluckin' Bell around, but other than that, there's no familiar names or chains or shops from the GTA universe. It's like they all started going bankrupt in the 16 years since San Andreas, and went completely out of business in the seven years since GTA III. It makes the new Liberty City that much more unfamiliar, but then again, I guess some people would call that "enhancing the experience" for Niko Bellic, new to Liberty City.
So to recap, GTA IV is a new, more real experience in the GTA world, but that sucks any and all fun and excitement out of the game. No, Rockstar did not reinvent the wheel here, and this is, without a doubt NOT "Game of the Decade" or the "Game of Our Generation." The little 13-year old boys posting reviews on here need to stop saying that! It's not true! Let's just all call this what it is: GTA on the new consoles. It's no greater or better than simply that. Everything they tried to "enhance" for a realer experience just makes the game tedious and tiresome, including your stupid behind cell phone, which I hate! I wish I could just chuck it somewhere! The controls are complicated and confusing, especially for driving. The graphics and interactivity in Liberty City are nice, but not exactly "on the next level" of anything. Free roaming is just about dead due to the story constantly keeping you busy, and the missions are old and familiar, but not in a good way. The weapons system is bad with it's targeting, and even fist fighting is a real pain. Fighting was simple and effective in San Andreas. Here, you're looking at three minute fights just to take down one fat slob. I mean, three minutes??? See, that's TOO realistic! The music is so-so at best, and just about everything in the game feels more like a chore than fun. I think because in older GTA's, the storyline wasn't as relevant, leaving you space to do whatever you felt like inbetween, sort of like the weekend from the work week. But now, it's like, everyday is a work day, and I think it's because Rockstar tries to push the story as being SO important and such a driving force in GTA IV. Yeah, I can tell that it was carefully crafted and polished, but it does NOT rank on the level of The Godfather or Scarface. So, no. This isn't an "interactive movie," as some overzealous fans of the game posting reviews will have you believe. The story's okay for a video game, but it's a video game story. It's not exactly good enough to stand on it's own. I really dislike it.
I SO wanted to believe the hype, but I also knew that not having a GTA game in four years would leave a lot of people expecting and wanting more (and believing they got it with this). All GTA IV is, is Grand Theft Auto: Part Four. It's not the Second Coming of video games, or anything rabid fanboys and fangirls will have you believe. Personally, it's not really worth the four year wait or anything, but it's not like it's a horrible game. It's just not that fun, anymore, and the ones who'll play it days on end, will buy it, no matter what anyone tells them. But if you're on the fence, like I was, I would have no problem at all telling you to wait a few months till it drops down in price. It's not THAT spectactular.
Don't believe the hype and don't drink the GTA Kool Aid. If this game REALLY did have a budget of $100 million, than I'm betting $75 million of that went to advertising, feeding the hype machine, and paying off notable gaming sites for unjust Perfect 10 scores. This ISN'T a Perfect Ten game, and I'd give it a 7 or 8 out of 10, if Amazon had that kind of scale. This is easily the most realistic out of the GTA series, but FAR from the most entertaining, no matter how many fake TV shows and websites arre in the game. The main content is what matters most, and GTA IV fails on all accounts when it comes to this.
Adventure Games
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