Gauntlet Dark Legacy

Gauntlet Dark Legacy
by Midway Entertainment

Gauntlet Dark Legacy
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Product Summary

Platform: Xbox
Publisher: Midway Entertainment
Accessories:

Video Game Reviews of Gauntlet Dark Legacy

Customer Review: Overly Simplistic, but kind of fun once you get over that
Summary: 3 Stars

Alright, first off I have to admit that I played "Seven Sorrows" before I played this game. I went to go and review "Seven Sorrows" and saw tons of reviews recommending this one, so I figured I'd better try it out first. I am really glad I did. My first impression while playing through this game was that I really wouldn't like it. From a developmental perspective this game is rather clunky, but I must admit that I eventually got kind of used to this, however the clunky play assures it will not receive five stars.

Basically the game design is ultra basic; I think they were trying to capture the old arcade nostalgia when creating this game, which if you like that stuff you'll love this game. Anyone remember Teenage Mutant Ninja Turtles arcade game? Yeah it's sort of like that on some levels. Like other role playing games it has that rather standard overhead view, not a complaint because I prefer that. However the camera cannot be turned! This is singly one of the worst features of the game. If my friends and I could turn the camera on some level like you can in Baldur's Gate: Dark Alliance this game probably would've been ten times better! I think this is the single largest mistake they made during this games development, regardless of everything else that happens in this screen; that one feature really adds a lot!

Like I said before this game is pretty basic and at times clunky, this is made pretty clear that when you're walking next to your friends' characters they trip over each other and walk slower. Yes, I realize that that's probably kind of a realistic concept, but if you're going to go to that length give me a rotating camera! It's a very bizarre thing to include in the game, in my opinion, but it acts a bit more as a hindrance and it loses a major seamless quality on some levels. The extremely basic nature of the game comes in with the mode of fighting hordes of monsters. Every character has long range attack with infinite "ammo", even your melee characters. They can all sit back and fire away at enemies from a distance making it so you don't really have to get hit. This is really just silly, but when you're playing this game you're not exactly supposed to take it seriously, so it really makes sense, this isn't exactly Diablo or anything here. The things the characters say in the game when certain things happen are quite funny and amusing as well, making me think the target demographic is a little younger. This would also explain the extreme simplicity in the game design... and the whole having your melee characters have long ranged attacks.

I'm not even going to pretend like this story line is original, it's not. This really is geared towards multiplayer, but your friends and you have to save the realms from a great evil that is plaguing the lands. I said it wasn't original. So you go into all these different realms and fight hordes of monsters and in order to progress to the next realm you need to collect special crystals, items, and rune stones. The rune stones are needed to get to the final sequence, so I thought that was actually pretty fun. Though hunting down the rune stones gets a little tedious because they're not always easy to find. Either way I thought that was a pretty inventive idea, rather than just finding a single key in a level, you need to collect a bunch of crystals, some of which number two hundred. Like all role playing games Gauntlet allows you to level up your character by getting experience points. Here's one area that was smart, despite the fact you have long range attacks if you actually hit the creatures at close range using regular melee you get more experience. Also experience isn't based solely on kills, it's based on hits. So when you're fighting the boss battle at the end of the levels the person with the most hits often times gains more experience than the one who actually kills the boss. I thought this was pretty inventive and a very good idea! With the money you get you can buy all sorts of interesting items and you can even buy 10 point things that add to your strength, magic, speed, or toughness. So you can make your characters a lot stronger faster, though you'll max out at 999, and for leveling up you'll max at 99.

Basically once you get over the incredibly basic nature of the game and get over the frustration of it not working like other games, the game does get to be rather decent. There are a ton of levels to go through and all the levels have this interesting maze like quality so you have to figure out where to go to get to the end, but it's not too hard and for the most part it's pretty straightforward. I liked this aspect, but that's the general point of me enjoying a bit of a dungeon crawl, which just about all the levels fall into that category. The graphics are nothing to get excited about, because it's pretty obvious the Xbox can handle a lot better, but they weren't so bad that it was unplayable. Overall towards the end I had fun playing this and I felt like I got my moneys worth thanks to the sheer length of the game. However, I can definitely see how some players will quickly get bored with this title. It is very uniform and just about all levels have the same exact goal. Again, I'm pretty sure this isn't marketed towards adults, so once you get into that mindset it's not that bad of a game. I wouldn't say this is the best game ever by any means, but it's pretty good basic fun, just remember this isn't a Forgotten Realms title, so don't expect that kind of in depth quality.

Description of Gauntlet Dark Legacy

Gauntlet Dark Legacy is the all-new iteration in the 3-D "hack 'n' slash" time-honored arcade classic Gauntlet franchise.

The revolutionary Gauntlet game design allows players to work as a team as they venture through eight dangerous worlds. One to four players can select one of eight different characters. Using force of arms and exotic magical powers, players vanquish creatures, search for treasure, evade traps, and embark on quests.

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