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Xbox 360 Street Fighter IV FightPad - Blanka by MadCatz
Product SummaryBrand: Mad Catz Audio: German (Manual); German (Subtitled) Release Date: 2009-02-20 Platform: Xbox 360 Model: SF4647280/04/1 Color: Blanka Publisher: MadCatz Product features: - Enlarged circular 8-way floating D-Pad
- 6-button layout with additional multi-speed Turbo functionality
- 3-way switch enables D-Pad to also function as left or right analog stick
- Integrated headset port for use with Xbox LIVE?
- 9.8 Ft. (3m) Cable connects to console via USB
Accessories:
Video Game Reviews of Xbox 360 Street Fighter IV FightPad - BlankaCustomer Review: The definitive review for this controller Summary: 4 StarsOk so heres the deal. I am a hardcore Street Fighter gamer. I've played this game for years and years be it Super street fighter 2 turbo, Street Fighter Alpha 2 or 3 (1 sucks^^) Street Fighter 4 and my very very favorite Street Fighter III 3rd strike "Fight for the future." I even played all the EX versions.
At first I used to play with the playstation controller so D-PADS were what I started with. I didnt quite like using that because of the need to hit shoulder buttons when the rest were on the face and that just threw me off alot. Thats why I first came looking to this controller because of the nice 6 button face. As of now, I much rather use an arcade stick but some people just may not be great with them because of the learning curve that comes along with it. Regardless, after a few hours of breaking this thing in and you can play extremely well with it. Sometimes when im just dishing it out on a noob I just rather use a pad if I'm sitting back in a chair and what not. Using a stick you have to be up straight and its not relaxing at all. So consider this a review from a D-PAD master. Also note that I have owned 8 of these and have had tons of experience with them. These controllers are not all the same! The ryus ones so far have been the worst in build quality. The D-PAD on the ryus ones feel very loose and misses excecutions time to time. Meanwhile Akuma ones are kinda unresponsive to dashing at times. The best of these controllers are the Ken and Blanka ones. *I havent used a chun li one. The below review is for the ken/blanks ones.
PROS:
Many people online have felt the wrath of yours truly from this controllerand thats because it does great on several levels. Six button face, Nice round but accurate D-pad that wont give you huge painful blisters like a playstation controller would. The shoulder buttons are fine too. If you need to use macros I.E (punch X three or kick X three)
Some people made the comment that they don't like the feel of the shoulder buttons and that its a little more "clicky and not as smooth feeling to the buttons on the face" but there is good logic to it. If those buttons were like the ones on the face they would be getting pressed on accident all the time because people rest fingers there and often apply tension up there that would make the lighter button press. So the more firm button up top doesn't bother me at all. Infact; I prefer it.
*advanced players note* you can do charge partioning and buffering with this D-PAD. It's well sensitive enough to do moves like Uriens TTH or throw and endless stream of discs with remy. Granted if your a seasoned enough player to do that. Although doing Kara throws are going to be harder just because most of the time your not going to have multiple fingers on the face. I can do Kens KARA Shoryukens on this but it is a pain. Thats just something much easier to do on a stick any day of the week. But seeing how most people cant do that anyway it really doesnt matter.
THE CORD IS A PRO NOT A CON! I have also gotten this controller for PS3 and the piece of crap lags! it actually lags! Having a controller that lags in a fighter renders it useless. USELESS! The corded 360 ones I have never had that problem. Again this could be just a problem with the one I had but I'm not willing to risk that buying another possible POS.
This controller also works very nice for Tekken 6 :)
CONS:
AUTOFIRE- Even though this is more of a feature Autofire has alot more advantages to it than mashing out of a stun. Autofire is for players who have no backbone. Obviously if you went to a tourney they wont let you use it so why try here. Autofire is for the weak. But if you want to be a baby. You can use it. I personally believe auto-fire needs to be taken off of all controllers at least if there used in a fighter.
The switch on the back which controlls whether the D-PAD is controlling the Left stick or Right stick or actual D-pad is in a Horrible place. Too many times have I accidentally moved it while in game and caused my player to stand still like a moron taking blows because the controller config is set to D-PAD.
Another complaint is that this controller doesnt have a very long life-span for a serious fighting gamer. I play street fighter 3rd stike online on a average of 14-16 hours a week. Thats usually 2 plus hours a day. I'm here to tell you this thing will were out faster than you would like and will not stand the test of time unlike a good old fashioned PS controller. After all this is Madkatz. After a while you'll notice your d-pad doing random movements and excuting supers or shoryuken movements will become a pain. For advanced players knowledge you can do charge partioning and charge buffering very well on this D-PAD but when this D-PAD starts acting up forget about it.
Overall this controller will get the job done if your a good enough player. Street Fighter is all about experience anyways. People who are lessed experienced are gonna get beat any day of the week. Don't ever count on what you use to make a better player. Its about your ability to use it. An arcade stick will always be better if your serious about the game. If you know you wanna start out right just get a stick.
Description of Xbox 360 Street Fighter IV FightPad - BlankaThe official Street Fighter IV FightPad controller for the Xbox 360 was designed specifically for fighting game fans to put new levels of control and precision in the palms of their hands. Using an enlarged, circular 8-way floating D-Pad and a classic six-button layout, the Street Fighter IV FightPad brings the old school fighting game experience right into your home. With separate turbo settings for each button and great ergonomics, prepare yourself for hours of competition, no quarters necessary.
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