Customer Reviews for Star Wars Knights of the Old Republic II: The Sith Lords

Star Wars Knights of the Old Republic II: The Sith Lords
by Lucas Arts Entertainment

Star Wars Knights of the Old Republic II: The Sith Lords Our Price: $149.94
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Video Game Reviews of Star Wars Knights of the Old Republic II: The Sith Lords

Customer Review: Lost and Alone
Summary: 4 Stars

KNIGHTS OF THE OLD REPUBLIC II takes place about five years after KNIGHTS OF THE OLD REPUBLIC ended. Lord Revan has disappeared. The Jedi were wiped out in the war that followed and the Sith seem firmly in control of much of the galaxy. The game begins with your character, known as The Exile, sitting half-naked in a prison cell aboard an apparent mining station. There are dead people all around and most of the robots have seemed to go insane. The Exile has no lightsaber, but does have Force powers. As the game progresses, you learn more about The Exile from rather frequent cut-scenes. The ultimate choice lies between choosing to return to the Jedi or to fully embrace the path of the Sith. The path isn't exactly as clear as it was in the original KNIGHTS OF THE OLD REPUBLIC. People give advice, but commit actions that are in opposition to what they advised. Some characters appear to be allies, when in reality they are enemies hoping for your characters downfall.

There are also some of the same characters from the first game. Some of these pop up as additions to your party, while others are part of the storyline and appear mainly in cut-scenes. The Ebon Hawk is also back and is the ship that your character uses to get around the galaxy in.

The workbench can be used not just to upgrade items, but to make new armor and weapons as well. An additional lab station has been added, too, that allows for the creation of medical devices and explosives. These stations can be located on just about every location.

Pazaak has gotten more interesting with the addition of a few new cards and a first play rotation. The racing games have also been improved, but I didn't spend too much time on those. I was more interested in the storyline of the game.

The fighting seemed to be much easier than in the original KNIGHTS OF THE OLD REPUBLIC, especially towards the end of the story. This could be because the game seems to autosave more often, allowing progression to happen faster. Overall, enemies seem to die easily and without doing much damage. The one exception I found was in the Jungle Tomb on Dxun. I don't know why, but I found the Sith Masters there to be particular difficult to defeat.
A component to the storyline that I really enjoyed, was having your character be able to teach and train other characters in either the ways of the Force. It was pretty neat to be able to have a small army of Jedi going into some of the final confrontations.

However, despite some of the improvements, KOTOR II is disappointing. After having played through KOTOR, I had a huge sense of accomplishment. It felt as though I had gone on a long journey and saved (or later when I played as a Sith, overtaken) the galaxy. There was even a cool scene celebrating the victory. KOTOR II doesn't have any of that. The ending of the game is terrible and leaves more questions unanswered than I had when I first started playing the game. But, it's not just in the ending. There are several times throughout the game that elements seem to end rather abruptly. That's not to say that playing the game isn't fun, because it is. There are times when the game is exciting, but overall KOTOR II just isn't as engaging as the original. Looking back at the gaming experience, it is as though the developers just rushed through the game to get it completed on time.

If you haven't played the original KOTOR, I recommend playing that first before playing KOTOR II. KOTOR II is fun to play, especially if you're a Star Wars fan, but it'll make more sense having played KOTOR first.

Customer Review: The Greatest Star Wars RPG Out There!
Summary: 5 Stars

The best way to put it is that this sequel more than lives up to its predecessor. This game had me intrigued and interested for about a week (on account of the fact that I couldn't stop playing and finished it in that time). I played one hundred hours and beat it in that time. Getting that done in a week is a true accomplishment for me, because I never seemed to be able to finish RPGs. I always got bored halfway through. This game had me on the edge of my seat the entire one hundred hours. The score for this game kept the eerie moments going with no problem.

Ok, the bottom line is that this game is a must-buy for all Star Wars and RPG fans. If you're not huge on RPGs, it's still a great game to play. Buy this game. You won't regret it.

Customer Review: A sequel that lives up to its predecessor
Summary: 4 Stars

If you liked the original Star Wars: Knights of the Old Republic, then you won't be disappointed by KOTOR II: The Sith Lords.

KOTOR II builds upon the solid foundation of KOTOR and brings some new elements to the table to keep things fresh.

One of my favourite new features is companion Influence. This allows you to build (or neglect) relationships with your fellow adventurers and these relationships have an impact on the direction of the game. You can even bring your companions into the Force and train them as Jedi, provided your influence is high enough.

Another great addition is the Prestige Classes. Accessible later in the game, they allow you to further develop your own character beyond the basic Sentinel-Consular-Guardian classes.

While still absolutely playable even if you haven't experienced the original, I would have to say that the story is pretty closely tied to events of the first game and you will get more out of the sequel if you've played the original.

Customer Review: Knights of the Old, really.
Summary: 4 Stars

Star Wars: Knights of the Old Republic II is a good game, but it suffers from the same defect as many sequels: its predecessor was a truly fantastic game. Part of the first game's beauty was the seamless integration of real time combat and a simple to use and understand interface. While still a good game in its own right, Star Wars: Knights of the Old Republic II suffers on a couple of fronts. First, the graphics are inferior to the original game. The story is less compelling, and while neat, the level of customization available for items can detract from the enjoyment of the game. Itemization can be frustrating. The interface is not as user friendly. There is too much information, and the details take away from the enjoyment of the game, rather than helping to immerse you in the game world. Character skills are more important and at the same time marginalized. Plot lines take much longer to develop and personally did not have the same resonance as the first game.

However, even though the above was true for me, I still find myself playing this game frequently. Unlike the first game, however, I will only play this one time. Had this game come first and first game as the sequel, I'm sure my opinion would have been different. While good, this product failed only in that it had to follow in the footsteps of a superior offering from BioWare, creators of innovative and fun games.

Customer Review: More Plot Twists! More Jedi Powers! New Planets!
Summary: 4 Stars

Reviewed for Big Boss Games by: bargainzandmore

Knights of the Old Republic II, A.K.A. the Sith Lords or K.O.T.O.R. II. This game rocks!

The saga continues unveiling even more plot twists from the first KOTOR. Be a Jedi or a dark Sith, it's up to you, and your friends will ally with you either way.

Wield new force powers that weren't available in the first game, & explore new planets.

On a scale of 1-10, I'd give this game a 9.6. I've never seen a perfect game. It's only available for the XBOX game console.
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