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Product SummaryBrand: Io Interactive Platform: Xbox Publisher: Electronic Arts Product features: - Turn-based strategy element enables players to pick their own mission, each with a multitude of strategies and different outcomes.
- Intense, in-your-face urban guerilla warfare scenarios ranging from small sabotage missions to large battles where the player has to conquer enemy installations.
- Charisma-based Recruiting System that gives players points for rescuing prisoners or capturing key installations. Points are also taken away if fellow freedom fighters are sent into battle and killed.
- Variety of weapons including machine guns, rocket propelled grenades, and Molotov Cocktails.
- Enhanced rendering technology via Io Interactive's "Glacier" engine that lends to amazing 3D special effects such as real-time lighting, rain, snow, smoke and explosions.
Accessories:
Video Game Reviews of Freedom FightersCustomer Review: worst X-Box game in a long time... Summary: 1 StarsThis game is the worst game I have played since Land of the Dead: Road To Fiddlers Green. To start, how can this game get a decent grade for controls!? Its TERRIBLE and BROKEN!!!!!!! To aim down-sight you must press the LEFT STICK!!! WTF!!? And not only that, but you have to effin hold the thing!!!!!!! And since the control sensitivity is a default ULTRA LIGHT SPEED FAST, it is IMPOSSIBLE to aim. Jumping is left trigger... yeah, wtf!? Additionally, to switch weapons you must hold the RIGHT stick in and open an inventory screen in which you freeze your character in place and leave him open to be attacked and most likely killed.... on top of THAT your guns are atrocious in aiming... you will literally, I mean L-I-T-E-R-A-L-L-Y shoot circles around the soviet soldiers. ON THE SUBJECT of Soviet soldiers... these motha flippins take SOOOOO many shots that not even the marvel super hero Hulk could survive... gotta calm down.. back to the controls. Eventually you get to lead your rebellious New York soldiers, so "Y" tells them to go to one spot (if you hold down Y then the entire team goes to the spot while just tapping it sends ones soldier), pressing "B" tells them to defend one spot, and "X" tells them to regroup.. sounds easy right? well its NOT!!! I guarentee you will find yourself pressing X to reload, but wind up calling your men back... what IS the reload button you ask? HAHAHAH! There is none, you actually reload if you don't shoot for a handful of seconds. Very awkward if there is a break in an intense fire fight yanno? Its like... *RATATATATATATATA...reload automatically while enemy is standing there shooting you*
Lets talk about the AI and the bugs plauging this lackluster game. Theres a SERIOUS chopping issue within Freedom Fighters, where enemies can shoot through and run walls, appear out of thin air, or just never stop coming. Ontop of that you can stand in front of an enemy for about 5 minutes (yes I did time this) before they go "Holy **** thats an American soldier!" and shoot at you with 100% accuracy. Then comes your partner AI.... when it comes to shooting enemies they are okay, but they DO NOT LISTEN TO YOU!!!!! Numerous times have I told a soldier to stand in one spot only to see him run off and get slaughtered. OH YES I FORGOT TO MENTION: a LOT of the time, your soldiers will run towards fences that are suppose to basically be a barrier for the end of the level or a barrier to make you find another way around and actually run right through it.. I swear to Buddha.
I think the story and how they pieced together the missions were probably the only good part of this title. Basically, the Russians beat the United States in building the first atom bomb, nuked Japan and forced its way into Europe seizing control of the continent. From there they moved into Cuba and then one day attacked Manhatten, NY. Moving on, each mission affects another one. For instance in one mission labeled "The Bridge" you must use TNT to blow up a bridge, but you must clear the stage, then go back to the stage "The Hotel", pick up the TNT while heading back to "The Bridge" and then use the TNT on the bridge which will help the people from the "Firehouse" stage to sweep through. I thought that was kind of cool... but thats it.
A combination of horrendous controls, disgusting music, glitches, bugs, atrocious AI, and punishing difficulty make Freedom Fighters one of the worst original X-Box titles I have ever played. How in the name of Zeus did this game get a 9.3? I honestly do not see it.
Description of Freedom FightersIn a world where the Soviet Union won the Cold War, a fierce conflict is beginning to unfold in the streets of America. Red Army troops are pouring across the borders of Mexico and Canada shortly after a nuclear missile is unleashed on Washington D.C. Chaos sets in when breaking news informs Americans that their President has been killed and the Russians Freedom: The Battle for Liberty Island is set in a world where the Soviet Union won the Cold War. Now a fierce conflict is beginning to unfold in the streets of America. Red Army troops are pouring across the borders of Mexico and Canada shortly after a nuclear missile is unleashed on Washington D.C. Chaos sets in when breaking news informs Americans that their President has been killed and the Russians have invaded the country. Players take on the role of a blue-collar worker who evolves into a charismatic and fearless freedom fighter obsessed with finding and freeing his brother, who has been taken hostage along with other New Yorkers by the Soviets. You must recruit and lead an army of urban guerillas to take on the Soviet threat in the streets of New York City. Freedom: The Battle for Liberty Island provides two layers of gameplay: A strategic turn-based mode that centers on base operations in an underground sewer system and an action mode that unfolds in the streets where fierce battles are won or lost and resources are captured.
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